Welcome back, visitors! patrickwieth, the leader of YouMustConstructAdditional.., has posted YouMustConstructAdditional v0.95.20 recently with additional poisonous changes for the fans of the Brotherhood of Nod. This time, the Orca arsenal has received some attention. For those unfamiliar with it, YouMustConstructAdditional is a real-time strategy game that uses the OpenRA engine. It forks Combined Arms, and it strives to create massive battles with GDI, Nod, Scrin, Allies, Soviet, and China.  Here is the official announcement from YouMustConstructAdditional's staff about YouMustConstructAdditional v0.95.20:

Quote:
New Features

  • Orca and Orca V2 (Eagle) are now completely separated and both voxel units
  • Orca HE upgrade is replaced by Sonic Orca, which shoots sonic pulses for ZOCOM
  • Orca V2 comes with a new set of upgrades, Swarm, EMP and Torpedo, only available for Eagle.
  • Warthog A-10 is now a voxel unit
  • Units upgraded with Sonic weapons have an overlay icon now
  • The overlay icon for propaganda speakers has been reworked


If you are curious about YouMustConstructAdditional, visit the Official Website, and Discord Channel to obtain further information about it. Download YouMustConstructAdditional v0.95.20. That's all, folks! Stay tuned at PPM for more news coverage on YouMustConstructAdditional!

Blender 4.1 is out!
March 27, 2024 - 11:39
Howdy! Reinforcements have arrived from Blender as Blender 4.1 has been recently published by their crew. For those unaware of what is being written here, Blender is the most complete free 3D modeling tool, a must-have for anyone who is into game development or modding. Here is the official announcement from Blender's staff about Blender 4.1:

Quote:
Blender Foundation and the online developers community are proud to present Blender 4.1!


Blender 4.1 Splash by Lynxsdesign


What’s New

After the massive leap that was 4.0, Blender 4.1 is a solid upgrade for those looking for performance, stability, and quality of life improvements all across the board.

To highlight a few:

  • OpenImageDenoise now runs on GPU on supported hardware.
  • Cycles rendering on Linux is 5% faster.
  • All nodes in the Compositor now work in the Viewport (except Render Layer passes)
  • Compositor precision and improvements to Kuwahara and Pixelate nodes.
  • Bone Collections are now hierarchical.
  • New animation keying workflow.
  • Several improvements to Graph Editor and NLA including baking channels.
  • Video Sequencer drawing, rendering, effects, and scopes are much faster.
  • USD export of armatures and shape keys as USD skeletons and blend shapes.
  • Several user interface improvements.
  • Python upgraded to version 3.11
  • Blender 4.1 is aligned with the VFX Reference Platform 2024.
  • A new Bake node in Geometry Nodes.




Watch the video summary:






Plus so many more features and fixes. Explore the release notes for an in-depth look at what’s new!

Thank you!

Happy Blending! 


The Blender Team
March 26th, 2024


For further information about Blender, visit its Official Website. Grab the latest version of Blender by clicking Here. And that's all for now! Have fun and enjoy Blender!

Updates of Red Alert 3: New Dawn has been shared as we speak by _Keeper_. For those unaware, Red Alert 3: New Dawn is a modification for Red Alert 3 that adds new factions, units, features, and brings the war to Africa. Here are the official words about it:

Quote:
This article is going to be a bit longer than before, so instead of having the units at the bottom of the article, I'm going to have them at the top. Saves more time that way, I figure.


-








The Ares MLRS platform is designed to bombard targets from a distance. Manufactured by the Hocklech-Marvin megacorporation, the Ares was designed to replace the older MLRS platform models. Using a truck for the chassis and improving its engine, the Ares can move to key locations faster than its predecessor, giving it greater mobility. A common tactic the operators use is the “shoot and scoot” method, where the Ares will fire a barrage of missiles at the designated target, move, and then fire again at a different location. The missile pod on the Ares can also fire its entire salvo at once, causing even more devastation and bombarding a much larger area. It has been really effective in the South African Bush War, destroying key locations and slowing down the advances of both the Boer Volkstaat and the People's Republic of Angola. Dissidents of the Allied Nations would like to say that the Ares is a horrific weapon of war because the Ares uses rockets loaded with nerve gas munitions, which "goes against the Geneva Conventions". This is nothing more but a lie. First, only experienced Ares operators are allowed to utilize the N12 Binary Chemical Warheads. Second, the recent Geneva Protocols of 1966 have stated that said laws only apply to members of the Allied Nations. As the Soviet Union and the Empire of the Rising Sun, alongside their allies, are not members, it is not a war crime.









Soviet artillery is commonly referred to as the “Master of War” (formerly “God of War” prior to the creation of the Anti-Fascist Vocabulary Plan), and for good reason. When sending tons of tanks fails to eliminate the enemy, the next best option is to send tons of munitions their way instead. The Axe Howitzer is the premiere artillery platform to do so. Armed with a 180mm cannon, the howitzer can shell enemy positions and crack apart fortifications. If that is not enough, the howitzer can also activate the “Koalition System”, a mechanism that puts the autoloader into overdrive, heavily increasing its fire rate at the cost of not being able to move. However, the Axe can only use this for a limited time before it overheats, at which point the crew must wait for it to cool down before it can be used again. While it lacks the brute force and range of a V4, it is cheaper, less advanced, and can be produced much faster.









Mortar Infantry don an exosuit and a backpack that launches guided drone mortars that home in on their targets. These drone mortars are capable of tracking fast-moving targets, making sure they cannot the wrath of the Imperial Army. In the event that enemy forces are near their position, these soldiers carry with them an extendable tetsubo that unleashes superheated plasma energy when striking a target, making them deadly to both infantry and lightly armored vehicles. One would ask why the Empire would give them a melee weapon for close-quarters combat instead of something like a PDW or even a pistol. One commander even addressed this issue and asked why they should not give these soldiers something else instead. The response was swift as he was demoted, stripped of all his ranks, cast out of his family, and committed seppuku for “daring to suggest going against the ways of our ancestors.”

You can view the Ares regular and heroic modes here. Note that once it reaches heroic, it gains the ability to clear out garrisons, allowing you to take them out from long ranges, as seen here.

You might be asking, "What the hell is a South African Bush War? People's Republic of Angola? Boer what?" and other similar questions. If you are interested, you can read the second segment below. If not, you can skip it. Either way, it is fine.


-













The People's Republic of Angola is the primary Communist power in the region. Ever since the former colony unshackled its chains and fought against its Portuguese oppressors, it has sought to spread the seeds of its liberation onto the rest of the continent. Under the command of Prime Citizen Masie Nguema, Angola wages a brutal war against “the twin devils of colonialism and fascism”, promising the natives that they will be freed by the red banner. His form of freedom includes a major restructuring of not just the physical infrastructure but a cultural one as well. Nguema believes that he must reunite all of Africa under one unified tribe with him as its head and purge all the old teachings to make way for the new, a project he has nicknamed “Year Zero”. His rule has already seen mass industrialization and the demolition of old landmarks, churches, and places of folk worship, the banning of private education centers, and sending anyone who practices religion to his gulags or killing them on the spot. Even entire families are eradicated for the crime of “bourgeoisie sentiments”. However, the war prevents him from doing more radical actions. Only when he is victorious in southern Africa can he truly implement “Year Zero” to its full potential. Rumors speak of Nguema's sanity decreasing, as the man himself has become a recluse, most of the time operating from his bunker and rarely appearing in public. Nobody knows what these plans are or what they involve, for they are locked up inside the mind of the Prime Citizen for now, waiting for the very moment he is able to accomplish them and bring about true liberation for the African people.







A photograph of Prime Citizen Masie Nguema dressed up in his casual military uniform out on the field, sans the medals. With the medals, it is calculated to add at least 8 pounds. His military role is ”Supreme Ultra-Revolutionary Giga General of all Angola.”.











The South African League and Rhodesia were the Allied Nations' allies in this war. The two nations are seen as the bulwark of democracy, fighting for “liberty, justice, and apple pie” and are an important staging ground in the area. However, their attendance at the Allied Nations Council is not without controversy. Protesters and critics point to the South African League's Apartheid laws or how Rhodesia is nothing more but “a glorified military junta keeping the white minority in power”. They also proclaimed that if any other country did this, they would be invaded by the Allies. While the Allies were successful at curbing the more critical and violent protesters, the more peaceful ones who had some power in the institutions also had their own complaints as well, mainly that supporting countries where a large percentage of people can't buy their products is not a good long term investment. After all, it's not a good idea to ignore people who are propping up your regime and have already built factories in the area. Both Rhodesian and South African ambassadors have heard their critiques very well and have stated they are “learning from their mistakes” and are “addressing the issue”, and plan to implement more reforms once the war is over. However, having to deal with enemy forces at their borders, insurgents, and terrorist attacks in their own territories, combined with riots from their recent rationing and curfew laws, is easier said than done.







Screenshot from the children's television show "Rhodesian Bush Friends", as part of the Allied Nations CRED (Consumer Recruitment Encouragement Design) Program. The show has become popular with both children and adults alike, with infantry regiments creating their own "Bush Friends" as patches.











The Boer Volkstaat is the main player for the Empire of the Rising Sun, led by Hendrik Blignaut. A former National Party member, Blignaut went on a path of self-radicalization upon seeing what he saw as decay take root in the nation and its people, believing in a “holy purpose” to fulfill. Spurred by the wars, the alliance with the Western nations (especially the British), and seeing Apartheid as too “soft” and “catering to leftists”, he and his followers gathered together in key locations across the eastern side of the country and voted themselves into power. When the time was right, these areas broke off from South Africa and immediately made an alliance with the Empire to be part of its Global Pact. Under their rule, they assert the dominance of the Boer peoples, believing themselves to be superior and “blessed by Divine Providence to tame these savage lands”, according to Blignaut, classifying themselves as “Citizens”. The native Africans and other races, even some Europeans, are inferior in their eyes, enslaving those who are useful as “Serfs” and exterminating those who have outlived their purpose. Inspired by Japan's auxiliary system, the Volkstaat has created their own version called the “Volkstaat Volunteer Militia”, though the idea of it being entirely made up of willing volunteers is dubious. A majority of the Volkstaat's military consists of poorly trained and armed soldiers who are sent to soften up their enemies before the actual Citizen armies get involved. It is the divine destiny of the Boer race to rule over southern Africa, and the Volkstaat will make sure that dream becomes a reality.







Pro-Volkstaat propaganda image found on the Blacknet. The person on it is Hendrik Blignaut, the founder, first and now current President of the Boer Volkstaat. Analysis shows the IP of the person who created this image is located somewhere in rural Idaho.






Spoiler (click here to read it):
No, this is not a TNO reference. I swear, guys


You can learn more about Red Alert 3: New Dawn by visiting the Red Alert 3: New Dawn ModDB Profile. And this is all we can offer for today regarding Red Alert 3: New Dawn!

Hello everyone! jonwil, the leader of Tiberian Technologies Scripts, has posted Tiberian Technologies Scripts 4.8 Update 3 a couple of days ago. For those unaware, Tiberian Technologies Scripts is a technology that expands the features of Command & Conquer Renegade, and it also brings a client/server architecture to provide an automatic map downloader and seriously improved anti-cheat measures. Here are the official words about Tiberian Technologies Scripts 4.8 Update 3:

Quote:
Scripts 4.8 Update 3 is now available.


I would like to thank Unstoppable, Jerad2142, dblaney1, and cyberarm for their contributions to 4.8 Update 3 (If I missed anyone else who contributed to 4.8 Update 3, sorry).



Changes made since 4.8 Update 2:

  • New scripts and changes to existing scripts by Jerad2142.
  • New scripts by Unstoppable.
  • Added server.ini keyword DisplayUnteamedPlayersAsGDIPlayerCount that displays unteamed players as GDI in player counts and GameSpy listing (if enabled).
  • Added new engine call Forward_Server and FORWARD_SERVER console command to disconnect a given client and forward them to connect to another one.
  • Added a new engine call Add_Shadow_Message that adds a message into chat history without displaying the message in the chat.
  • Added tt.ini keyword SkipWOL that skips Multiplay Internet dialog and shows GameSpy listing directly.
  • GameSpy listing now resolves all master servers instead of trying one by one, collects the reported game server addresses from all master servers, and merges them to build the final server list.
  • Added favorite servers support in GameSpy listing.
  • GameSpy listing now sorts the servers by favorite, then by player count in descending order, then by ping in ascending order, and then by server title in ascending order after every refresh.
  • Selecting a message in chat history (Default: U key) and hitting Ctrl+C will now copy that message into the clipboard.
  • Use a different method to smoothen the fonts when the Render Scale option is set to a value other than 100%.
  • Added an alternative rendering method for weapon charts if the aspect ratio of the render resolution is greater than 2.5.
  • Fix an FPS counter/team header overlapping issue when a custom font file is in use.
  • Fix Minimize On Lost Focus remaining enabled (visually) when Render When Unfocused is checked and Window Mode is Fullscreen in wwconfig.
  • Introduced an enum type for purchase responses. (For scripts developers)



If you are running 4.8 Update 2 (or any earlier version) you will be automatically updated to 4.8 Update 3.

People wanting a full installer (to install from scratch or to do a full reinstall), a server download or a tools download can find them on the Tiberian Technologies website (www.tiberiantechnologies.org) in the downloads section. Appropriate source code for 4.8 Update 3 as well as the source files for the map fixes in 4.7 (which are the latest fixes we have) can also be found on the site.

People who need Dragonade will have to follow https://github.com/TheUnstoppable/Dragonade for updates.


If you are curious about Tiberian Technologies Scripts, visit the Official Website to obtain further information about it. You can download Tiberian Technologies Scripts 4.8 Update 3 Here. And this is all for today! Enjoy Tiberian Technologies Scripts and provide your feedback about it so it can get better.

Hi everyone! Reinforcements have arrived from YouMustConstructAdditional.. as YouMustConstructAdditional v0.95.19 has been recently released by patrickwieth. This time, my main competitor, that nasty Orca Bomber, has been upgraded with 3 different upgrades! Outrageous! For those who are not acquainted with it, YouMustConstructAdditional.. is a real-time strategy game that uses the OpenRA engine. It forks Combined Arms, and it strives to create massive battles with GDI, Nod, Scrin, Allies, Soviet, and China.  Here are the updates from YouMustConstructAdditional v0.95.19:

Quote:
New Features

  • Orca Bomber now comes with three different upgrades: EMP, Cluster Bombs, and AP Bombs
  • Acolyte is replaced by Obelisk Trooper (sprite made by medalmonkey)

Balancing

  • Bastion nerfed (price from 8000 to 10000)

Bug Fixes

  • Death animations of new chinese infantry models are fixed


For further information about YouMustConstructAdditional.., visit the Official Website, and Discord Channel. Download YouMustConstructAdditional.. Here. And this is all for today! Enjoy YouMustConstructAdditional.. and provide your feedback about it so it can get better.

C&C Reloaded 2.5.8 has been released!
March 25, 2024 - 05:25
Hello everyone! FS-21 has announced a new version of C&C Reloaded called C&C Reloaded 2.5.8. For your information, C&C Reloaded is a classic modification that brings together the Tiberian Sun and Red Alert 2 factions into Red Alert 2: Yuri's Revenge with Ares and Phobos. Here are the official words about C&C Reloaded 2.5.8:

Quote:
A new hotfix release is available from the updater and in the next hours some DL mirrors (mainly at ModDB).

Version 2.5.8 (hotfix release), 2024/03/23
------------------------------

  • Updated Phobos snapshot to latest dev commit + extras.
  • Tweaked the AI delays for picking new attack Teams for Easy and Medium difficulties in Skirmish.
  • Some changes in the "AI cheater" game option.
  • Fixed a rare bug related to the unit upgrade.
  • GDI Sonic Tank and Shatterer won't damage the owner's units. It won't hurt friendlies when it becomes elite.
  • Now GDI Sonic Tank and Shatterer can hurt other similar units ("Sonic Tank vs Sonic Tank" and "Shatterer vs Shatterer").
  • GDI Disruptor Strength from 600 to 575.
  • GDI Shatterer weapon range from 7 to 6 (elite from 8 to 7).
  • Changed the Nod Cyborg Commando projectile. Now looks like a plasma projectile like in the Tiberian Sun.
  • Redesigned Nod Reaper weapons:
  • A Net weapon for immobilizing infantry during a short period of time. Just like in the Firestorm game.
  • 6 anti-vehicle rockets (12 in Elite) target random units/structures inside the weapons range. Unlike the old weapon, this version doesn't missfire against your units (yet).
  • Small AI tweaks.


You can learn more about C&C Reloaded by visiting the Official Website, Forums at Revora, ModDB Profile, and Discord Channel. C&C Reloaded is downloadable at This Address. And this is all for today! Enjoy C&C Reloaded and provide your feedback about it so it can get better.

Hello everyone! Although Matze posted Final Sun 2.00 a couple of weeks ago, the older versions of Final Sun are still being edited. E1 Elite, the leader of FinalSun 1.01 Patches, has continued to publish patches for FinalSun 1.01. The latest one from  (2024-03-23) improves mix loading and palette loading. For those unfamiliar with it, FinalSun 1.01 Patches is a DLL that extends the features and fixes bugs from Final Sun 1.01 map editor for Tiberian Sun. Here is what we know about FinalSun 1.01 Patches (2024-03-23):

Quote:
FinalSun 1.01 Patches
(FSP.dll source code)

Changes (2024-03-23):
- Mix loading updated.
- Palette loading updated.


And the real explanation is here:

Quote:
Now it loads mix files more like the game and modders are not restricted to load palettes from TibSun.mix->Cache.mix only.


If you are curious about FinalSun 1.01 Patches, visit the Topic at PPM Forums to obtain further information about it. Download FinalSun 1.01 Patches (2024-03-23). That's all, folks! Stay tuned at PPM for more news coverage on FinalSun 1.01 Patches!

Vengi 0.0.30 is out to fix bugs!
March 24, 2024 - 19:55
Hello! The leader of the vengi engine, mgerhardy, has published Vengi 0.0.30 a while ago. Vengi is a voxel engine that includes VoxEdit, a voxel art editor that supports several volumetric pixel file formats, such as Command & Conquer vxl, Minecraft, Quake 1 bsp, Ace of Spades vxl, as well as some other voxel editors such as Goxel and MagicaVoxel. Here is what we know about Vengi 0.0.30:

Quote:
Changelog
This is a bug fix release

0.0.30 (2024-03-23)

General:

  • Fixed material saving and loading for vengi format
  • Fixed off-by-one in palette material property handling
  • Fixed extrude on region boundaries
  • Added dialogs to recover from previous crash by resetting all config values

VoxBrowser:

  • Optimizations for huge voxel collections
  • Fixed some download URL assembling errors for some online collections

VoxEdit:

  • Fixed segfault when activating simplified mode
  • Fixed spanning AABB
  • Fixed crash on deleting reference nodes after duplication
  • Fixed pivot handling issue for reference nodes
  • Spurious reference nodes were visible in edit mode
  • Fixed a few memento state handling errors in terms of keyframes and pivot points
  • Fixed memento state handling errors for reference nodes
  • Disable a few of the new panels in simple mode again
  • Improved scene mode node selection


If you are curious about VoxEdit, visit the Topic at PPM Forums, Official Website, and Discord Channel to obtain further information about it. Download Vengi 0.0.30. And that's all for now! Have fun and enjoy Vengi[/iurl] and [url=https://ppmforums.com/topic-65785/vxl-voxel-editor-with-animations/]VoxEdit!