Project Perfect Mod

Home   Forum   Site Menu   C&C 1: Tiberian Dawn   C&C Red Alert 1   C&C 2: Tiberian Sun   C&C: Red Alert 2   C&C Renegade   C&C: Generals   C&C 3: Tiberium Wars   C&C: Red Alert 3   C&C 4: Tiberian Twilight   Fallout 3   OpenRA   Starcraft 1   Starcraft 2   Warcraft 3   Editing Tools   PPM Network   Affiliates   Community Links   Official Game Links   Browse Classic Site



Converting PCX's to Voxels
April 22, 2003 - 06:03


Author: tibmaker
Requirements:
XCC
All your PCX files
It isn't that hard to do but it is really long. First you must create you PCXs. To make a voxel out of PCXs you have to make each PCX a vertical (up and down) layer of the unit. The average is anywhere from 20-30 layers. That means you will be doing a lot! I recommend using Flash or some other program to align everything up in the exact center. After you have your PCXs done you must open XCC and goto that directory where you stored them. Then you select them in order and click Copy As Voxel. And after that you got yourself a voxel.

Posted by tibmaker
Comments (10)



eXTReMe Tracker